Built in the open. The token and purchase interface exist. Doge Infinity is a prototype; paid chests, marketplace settlement and staking deposits are in development.
One pack. A complete economic model.
Superdoge connects an existing BNB Chain token, a free starting team and a game economy with separate progression and funded reward budgets.
The ecosystem loop
- 01Wallet + free trio
- 02Optional collections
- 03Build your team
- 04Play for DI
- 05Eligible player trades
A shared economic foundation
The token supply, buy/sell taxes, allocation and announced chest prices remain unchanged. This edition combines the October 20 economic consolidation with the October 22 character, chest and campaign rules. New economic rules are configured and testable; activation depends on verified funding, contracts and API services.
Two currencies, distinct purposes
DI supports progression, crafting and personalization inside Doge Infinity. It has no withdrawal, blockchain representation or fixed conversion to SDOGE. SDOGE is the existing tradable token for eligible products, proposed staking and funded seasonal prizes. No second tradable launch token is introduced.
Try the complete product flow
The separate Ecosystem Playground uses fictional balances and two demo accounts. It connects the free starting trio, game DI, staking positions, exit requests and player trades. Demo state is never a real wallet balance or production inventory.
The power behind the cape.
The website refresh preserves the existing supply, purchase taxes and sale configuration.
Where the supply goes
Explore the existing allocation plan. Select a category to see its token amount.
0x9F3a132bd1af2819C56B1375b0d2f322bc477190Existing public settings
The current website configuration states a total supply of 1,000,000,000 $SDOGE, a 5% buy tax and a 5% sell tax. The team-supplied token address is 0x9F3a132bd1af2819C56B1375b0d2f322bc477190 on BNB Smart Chain. These values are preserved; this document is not a contract audit.
Allocation shown on the existing website
The published configuration allocates 20% to presale, 15% to liquidity, 25% to community, 15% to game and ecosystem, 10% to CEX and 15% to burn. These labels describe the existing allocation plan. They do not prove exchange listings, liquidity locks, completed burns or segregated balances.
Verification and future integrations
The effective contract behaviour, administrative permissions and tax treatment of transfers must be verified before integrating marketplace payments or staking. The configured marketplace commission is 4%, separate from token taxes. No new supply or tax model is introduced by this website.
Supply and allocation remain unchanged
1,000,000,000 SDOGE on BNB Chain; 5% buy / 5% sell. Allocation: 20% presale, 15% liquidity, 25% community, 15% game/ecosystem, 10% CEX and 15% burn allocation. An allocation is not an executed burn or verified reserved balance. Vesting and unlock schedules remain to be consolidated.
Your wallet. Your identity. Your starting trio.
A signed wallet login identifies the account; starter characters belong to that account and remain available for play.
Wallet account and login
Connecting a wallet identifies an address; a domain-bound signed login authenticates the account. A wallet is not proof of one unique person. The server creates the profile and grants exactly one free starting trio per eligible account, using an idempotent grant.
Identity you can personalize
A unique random username is created on first access. Users can choose a profile image and edit the username once every 15 days. Availability, cooldown, image validation and ownership are enforced by the account service.
Ownership and character eligibility
The starting trio is free and account bound. Paid or otherwise eligible tradable characters may enter the marketplace; listed or locked characters cannot be selected for a new game team. Characters are internal platform assets, currently not NFTs. Starter hero selection is configurable; the integration reference uses Floki, Shiba and Pepe.
Play for strategy. Progress with DI.
Nine heroes, three-character teams and card battles connect to an account-owned collection.
Your first battle, explained.
A walkthrough of the existing prototype rules. Balance and progression may change.
PROTOTYPE BATTLE KITChoose your team
Pick three heroes from a roster of nine. Formation and complementary abilities shape your strategy.
The class advantage wheel
Meet the nine

Combat and team construction
Each hero has four abilities with two copies each. A team of three creates a 24-card deck. Battles begin with six cards and three shared energy. Following rounds add three cards and two energy. Classes are Guardian, Striker and Mystic; formation, card timing and class interactions drive strategy.
Campaign progression
Campaign bases are 100 / 175 / 275 DI. Eligible victories award floor(base × selected team power / 300). Ten rewarded attempts per account per UTC day; losses and abandonment consume attempts. Extra battles give no combat DI. Crafted DI items remain account-bound.
Fair funded competition
Prize competition uses normalized attributes. Rarity does not create a financial multiplier; purchases and staking never increase eligible financial scores. There is no passive SDOGE income per character or unlimited commercial breeding. Up to 10 ranked matches per day count toward reward scoring; additional matches remain playable.
Validated results
Production teams use three distinct owned available heroes. The server validates moves, battle outcomes, inventory and reward eligibility; browser results never authorize a token payment. Collusion, fraudulent outcomes and duplicate claims are excluded. The local demo shares its own collection and DI with the playground.
Collect your next hero. Know the terms.
Optional collection chests complement the free starting trio.
Pick your kind of mystery.
Rare
$100 USDTBNB quote unavailableTurquoise light. A new discovery.
Epic
$200 USDTBNB quote unavailableViolet crystals. Magical energy.
Legendary
$500 USDTBNB quote unavailableGolden lightning. A heroic reveal.

Choose the exact character within its tier: Rare 100 USDT, Epic 200 USDT, Legendary 500 USDT. No random draw. Staking uses 90/180/365-day locks; accrued earnings can be claimed separately. APR varies from 0% to 15%, including during the lock.
Try the chest reveals ↗Prices and BNB quotes
Announced prices are 100, 200 and 500 USDT. BNB equivalents use the current BNB/USDT quote, refresh every 60 seconds and expire after 180 seconds. A stale quote cannot authorize checkout; gas and any applicable transfer tax are shown separately.
Contents before checkout
Each paid chest delivers one character using the published final probabilities below. Duplicates are allowed, with no pity or duplicate protection. A confirmed order keeps one verifiable, persisted result. Commercial fulfillment requires verified payment and server delivery.
Free entry and optional products
The game and starting trio are free. Experimental product ranges are USD 5–10 for a season pass, USD 2–20 for individual cosmetics and USD 10–25 for a pack with known contents. These are test ranges, not approved sale prices. Chest rarity creates collection variety rather than a financial return multiplier.
Your collection. A transparent player market.
Eligible characters trade between players with a separately disclosed 4% platform commission.
A trade, from start to finish
- 01List & lock
- 02Confirm payment
- 03Transfer ownership
- 04Settle seller proceeds
List, lock, settle and transfer
Only a character owned by the seller, available and explicitly tradable can be listed. The starting trio and account-bound crafted items are excluded. Listing locks the item; cancellation unlocks it. A verified payment and atomic server settlement transfer the character once to the buyer.
Show the full breakdown
A 100 USDT sale produces 4 USDT gross platform commission and 96 USDT seller proceeds before other costs. Only the commission is platform revenue. Display gas and any token transfer tax as distinct line items. Discounts must preserve positive margin.
Payment asset and tax verification
Payment assets are configured per listing. USDT and SDOGE have adapter support; live routes require reviewed addresses, decimals and settlement rules. The token’s 5% buy/sell configuration does not establish how internal payments are taxed. Tax treatment must be verified before activation; the local demo excludes transfer taxes and gas.
Prevent duplicate sales
Listing versions, unique settlement IDs and idempotency keys prevent repeated buys, concurrent settlement and double transfers. Ownership and reservation changes are committed together; funds, fees and seller payouts reconcile with verified receipts.
Fund the rewards. Protect the runway.
Distribution ceilings and cash rules connect game prizes, staking and operating reserves.
Three flows. Three purposes.
Optional products
Player → ecosystemFree entry; passes, cosmetics and optional collections.
Player trades
4% commissionOnly the commission is platform revenue; seller gross is excluded.
Seasonal prizes
Funded budgets70% skill / 20% co-op / 10% validated newcomers, inside ceilings.
Existing reserve, new subdivision
The existing 15% game/ecosystem allocation equals 150 million SDOGE. The model divides it into 90 million for game prizes, 30 million for staking and 30 million in a locked strategic reserve. This creates no new supply and authorizes no immediate distribution; availability and prior commitments must be reconciled.
Five operational years
Combined game and staking ceilings are 12M, 10M, 8M, 6M and 4M SDOGE across operational years one to five: 40M total. Year one allows up to 9M game and 3M staking. Unused funds stay reserved. Revenue-funded token purchases count toward these ceilings too; strategic reserves do not bypass them. The operational start date remains to be configured.
Funded monthly seasons
A game season has up to 750,000 SDOGE, inside the 9M annual game ceiling. Allocate 70% to skill competition, 20% to cooperative events and 10% to validated newcomers: 525,000 / 150,000 / 75,000 at the full ceiling. Individual prize = modality budget × share of eligible score. More players do not automatically increase the budget. Announced prizes must be fully segregated before the season.
Revenue-based funding
Additional reward budget is the lesser of 20% of net received revenue and 50% of positive free cash before rewards. Net revenue excludes sales taxes, refunds and payment costs. Free cash is after operations, team, security and reserve replenishment. At USD 100,000 revenue and 70,000 costs, the budget is 15,000; at 40,000 revenue and 55,000 costs it is zero. Presale funds and staking principal are not recurring game revenue.
Operating discipline
Target twelve months of essential operating expenses. Keep staking principal fully covered and separate from expenses, loans and other users’ rewards. Prioritize passes, cosmetics, collections and commissions. Convert the necessary portion of SDOGE receipts for expenses to limit treasury exposure to its own token. No automatic launch burn percentage is introduced. Track 7/30-day retention, margin, concentration, fraud and reward-sale liquidity impact.
One pool. A variable rate. Clear exits.
SDOGE rewards are limited by the pool, funded budget and a 15% APR ceiling.
Explore the staking dashboard ↗
Choose the exact character within its tier: Rare 100 USDT, Epic 200 USDT, Legendary 500 USDT. No random draw. Staking uses 90/180/365-day locks; accrued earnings can be claimed separately. APR varies from 0% to 15%, including during the lock.
Emission and APR
One pool is planned at launch. Initial distribution is up to 50,000 SDOGE per week, approximately 2.6M over 52 weeks, within a 3M year-one ceiling and the combined distribution limit. At 20M / 50M / 100M average active stake, this corresponds to about 13% / 5.2% / 2.6% APR. Reduce emissions when deposits are low to respect 15%; never increase emissions to sustain an advertised rate. No minimum rate is guaranteed.
Choose the exact character within its tier: Rare 100 USDT, Epic 200 USDT, Legendary 500 USDT. No random draw. Staking uses 90/180/365-day locks; accrued earnings can be claimed separately. APR varies from 0% to 15%, including during the lock.
Choose the exact character within its tier: Rare 100 USDT, Epic 200 USDT, Legendary 500 USDT. No random draw. Staking uses 90/180/365-day locks; accrued earnings can be claimed separately. APR varies from 0% to 15%, including during the lock.
Token transfer taxes
Verify whether the token tax applies to deposit, withdrawal, claim and internal payments. If both deposit and withdrawal incur 5%, the remaining principal is 90.25% before rewards. Credit only the amount actually received and display net withdrawal, tax and gas separately. The current 5% buy/sell setting is not proof that these routes have the same incidence.
APR and APY
Display variable APR. APY is a simulation only: 12% APR compounded monthly is approximately 12.68% APY if the rate stays constant and costs are ignored. The dashboard calculator caps rate inputs at 15% and explains hypothetical results. A token quantity is not a fixed dollar payout.
Activation boundary
The functional local demo exercises deposit, accrual, claim, exit request and withdrawal with fictional SDOGE. The wallet dashboard keeps real deposits disabled until Cleber configures reviewed contracts, funding, receipt validation, transfer-tax treatment and the API.
A clear path into the pack.
The purchase interface is placed at the top of the website, with a configurable public schedule and contract-based checkout.
Payment origins
The Phase 1 schedule
The initially configured Phase 1 end is November 25, 2026 at 23:59:59 in New York (UTC-5). Days, hours, minutes and seconds are computed from that timestamp. The phase and end date can be changed in launch-config.js or through the included configuration-download editor. The clock reaches zero without automatically resetting or advancing the phase.
The contract remains authoritative
The existing presale contract supplies the checkout's active phase and purchase price. The display schedule does not alter contract state, enable a sale or change its price. Existing website references show three phase prices and a planned launch reference.
Multichain origins, one destination
Direct purchases use BNB or USDT on BNB Chain. The the swap service browser lets users select supported EVM networks and assets, including Ethereum, Base and Polygon. Convert to BNB before continuing, then return for a separate $SDOGE purchase. The destination token stays on BNB Chain.
A roadmap. A real adventure.
The roadmap separates token and launch work, game development and ecosystem integrations.
Six phases. One super movement.
The pack begins
In progress- Token contract on BNB Chain
- Direct BNB & USDT purchases
- EVM multichain access
- Website and EN/PT whitepaper
Ignite the community
Planned- 5,000+ holder target
- DEX launch and liquidity preparation
- CoinMarketCap & CoinGecko applications
- Submit LBank & BitMart listing applications
Doge Infinity: beta
Planned- Game development and beta release
- Nine heroes, card battles and team strategy
- Community playtesting and balance updates
- Submit MEXC & Gate.io listing applications
A player-powered economy
Planned- Wallet accounts and editable player profiles
- Character chests and player marketplace
- 10,000+ holder target
- Submit KuCoin & Bitget listing applications
Stake. Play. Level up.
Planned- Staking contract, program terms and review
- Dashboard, positions and reward tracking
- New seasons and community events
- Submit OKX & HTX listing applications
The Superdoge expansion
Planned- 25,000+ holder target
- New game chapters and ecosystem expansion
- Community campaigns and collaborations
- Submit Binance & Coinbase listing applications
Chapters currently in progress
Foundation work establishes the token, official channels and public information. Presale work publishes phase schedules and preserves contract-based checkout. Game work builds from the first Fudder chapter, nine-hero roster, card combat and original chest demonstrations. These streams can progress in parallel.
Planned integration chapters
Persistent wallet accounts, profiles, paid chests and the marketplace require server and payment validation. Staking requires a dedicated program and contract. Later seasons, story chapters and community benefits depend on the core game's operation, balance and available budget.
Release gates
No planned milestone should be marked complete solely because its interface is illustrated. Payment features require end-to-end settlement validation; account features require persistent identity and ownership checks; staking requires published funding and withdrawal rules. Dates beyond the configured Phase 1 schedule are not yet announced.
Trust is part of the product.
Clear ownership, verifiable settings and honest feature status are essential to a professional public experience.
Quick answers
Are characters NFTs?
No. Characters are internal game assets linked to wallet accounts. Marketplace sales will transfer ownership inside the platform.
Does a demo chest give me a character?
No. It demonstrates the original reveal animation without a payment or collection change.
Can I pay from Ethereum, Base or Polygon now?
Use the swap service EVM route browser to convert supported assets to BNB, then return for a separate $SDOGE purchase. Automatic cross-chain presale checkout is not integrated.
Is staking live?
Choose the exact character within its tier: Rare 100 USDT, Epic 200 USDT, Legendary 500 USDT. No random draw. Staking uses 90/180/365-day locks; accrued earnings can be claimed separately. APR varies from 0% to 15%, including during the lock.
KEY TERMS
A defensive effect that absorbs damage under the battle rules.
One team-wide resource used to play cards.
A platform record, dependent on accounts and servers; not an on-chain NFT.
Variable annual percentage rate; configured ceiling 15%. Funded live rate depends on pool and budget.
Interactive web edition, English / Portuguese, visual game guide, allocation explorer and main mascot with animated eye lasers.
Required operational disclosure
Before paid services launch, publish the operating responsibilities, contract permissions, treasury handling, product terms, privacy rules, support process and incident procedures. Audits, partnerships, listings, locks and burns should only be described as completed when evidence exists.
Material limitations
The game remains in development and may change or be delayed. Internal characters depend on accounts, servers and platform rules. A listed character may have no buyer. Wallet loss and account migration need a defined policy.
Economic model · October 20, 2026
This edition implements the numerical consolidation as a development configuration and a separate local demonstration. Real services require contract/API integration. Character and chest rules are specified in this edition. Verified delivery, tax handling, operational year dates and vesting remain integration requirements.
The next chapter starts with the pack.
Explore the experience. Follow the development. Know what you are joining.
Back to website ↗